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An interior uv is a uv map specifically for use with a vehicle's windows. Interior UVs map an interior texture to the window areas and add perspective and depth to the interior. Interior UV coordinates are similar to standard UV coordinates, the only difference being the window maps.

Creating Interior UVs (3ds Max)Edit

Instructions


ProcessEdit

  1. Step 1
    1. Notes 1
    2. Notes 2
  2. Step 2


OPTIONAL: Info


ConclusionEdit

You should now be left with an interior uv OBJ object, ready for importing into SimCityPak.

Special thanks to Tobse for contributions to this method