Texturing is the process of applying surface textures and detail to an object.
“A normal map is an image created from an object's texture or original geometry mesh, giving...Normal Map Tutorial (Vehicle)
“Mipmaps (also MIP maps) are pre-calculated, optimized collections of images that accompany a...Mipmap
“DDS (DirectDraw Surface) is the file format used for importing textures to SimCityPak. Download...DDS Exporting Tutorial
“A mask map is a texture used for specifying a vehicle's window surfaces, headlights, and...Mask Map (Vehicle)
“A gloss map, also referred to as a specular map, is a texture used for simulating highlight and...Gloss Map (Vehicle)
“A normal map is a texture created from an object's texture or original geometry mesh, giving...Normal Map (Vehicle)
“A color map, also incorrectly referred to as a diffuse map, is a texture used for the color and...Color Map (Vehicle)
Pages in category "Texturing"
The following 12 pages are in this category, out of 12 total.